

MOTION GRAPHIC SOFTWARE FOR MAC FULL
You can click each image to see it in its full resolution. The additional screen real estate is immediately giving the animator an entire character picker without losing any or the perspective or camera views in the scene. So we have laid out the typical character animation setup in Maya on both a 27” 5K iMac Pro and 32inch Pro Display XDR and how this looks from an operational point of view. Now with a 6K 32” display we might have the perfect balance. The only challenge if working on a single screen is being able to fit all of the animation controls into that single display comfortably.

The reality when using larger displays from a 27” and upwards is that you really have to turn your head to look from one monitor to the other while working and with the ability in macOS to easily switch between screens (or another space), that need for a second display starts to disappear. However at our studio most of our artists use a single 27inch 5K iMac Pros. It’s relatively common for animators to use a second display when working. Typically with 3D animation software, they always seem to have multiple windows, graphs, node editors and viewports, due to their complexity and managing all of these windows can be tricky. One of the really nice things about the Pro Display XDR is the size and resolution.
